We do not guess. Every player is tested at the start and again every 6th session — run the same way every time, so the numbers are actually comparable.
Results feed the player’s stats, their level in each individual test, and their overall rank. That is how we find the gap worth training next instead of guessing at it.
See how testing fits into The Extra Hour, our full development system
Every one of these has a fixed standard at each level, and a player has to pass all eight to rank up.
Touch quality, rhythm, and how comfortable a player is on the ball with either foot.
What the coach records
Count challenges get 4 attempts and the best one counts. Timed challenges get a 10-minute window, and the highest clean attempt counts.
Close control, turning, and how much speed a player keeps with the ball at their feet.
What the coach records
Every set is one minute, run separately on the strong foot, the weak foot, and both. The obstacle course runs a cone weave, pole cross, skill-move gates, hurdles, and a minefield out to a turn cone and back — with deductions for touching equipment or using the wrong foot.
Accuracy, weight of pass, and whether a player can repeat it under a clock.
What the coach records
One minute per foot. The harder versions add a decision before the pass, so it is never just technique in isolation.
Shot speed — the actual number, on both feet.
What the coach records
The best attempt on each foot counts, and both feet have to clear the standard. A big strong foot does not cover for a weak one.
How far a player can strike a ball cleanly through the air.
What the coach records
The ball has to be struck in the air and is measured where it first lands, inside a 9-yard alley. Balls that finish outside the alley take a deduction, so distance never comes at the cost of accuracy.
How many moves a player owns, how many they can chain, and whether they can produce them on demand.
What the coach records
Live application means the coach calls a move or a combo and the player performs it on command — which is the difference between knowing a move and having one.
Whether a player can actually hit the corners on purpose.
What the coach records
Ball counts are fixed per drill so the score always means the same thing. Distance goes up, the ball starts moving, and the target shrinks to all four corners as the levels climb.
Receiving and killing the ball into a small box, from the ground and out of the air.
What the coach records
It runs as a ladder: start at 5 yards, move a yard farther after a clean rep and a yard closer after a miss, for 5 minutes. We record how far they got.
Alongside the eight, we can run athletic tests for players whose limit is physical rather than technical.
5-10-5 Agility
Change of direction and body control over a short shuttle.
Single Leg Hop
Balance, stability, and single-leg power — often where a weak side shows up first.
Custom tests are available too — if a player has a specific goal or a specific problem, we can build an assessment around it.
Testing is not the training. It is the thing that tells us what the training should be.
Baseline
The full test battery at the start, so we know exactly where we are beginning.
Training focus
The numbers point at a weak spot, and that becomes what we actually train.
Retest
Same tests, same setup, every 6th session. The comparison is honest because nothing changed but the player.
Next step
The new numbers decide the next focus. Then it starts again.
Lighter checks in between
Juggling and skill moves are quick enough to fit into a warmup, so we practice them often and officially record them every couple of weeks. The bigger benchmark tests stay at the checkpoints — that is what keeps them meaningful.
All of it — stats, levels, reports, notes, and goals — lives in one place your player and you can open any time. Progress stops being something you have to take our word for.
The home screen
The first thing you see is the honest summary: tests recorded, sessions completed, reports written, and challenges outstanding. Underneath it, every one of the eight tests with the level your player currently holds in it.

Inside a single test
Open any test and you get the raw attempts exactly as they were recorded — not a rounded summary. Below them, the progress tracking shows the first result against the latest one, and by how much it moved.

Feedback & Reports
The Baseline Snapshot, every Progress Report, and every coach’s note in one dated timeline. Nothing gets lost in a text thread, and you can always go back to what was said at the start.

Goals
A period goal can be broken into the actual steps to do it, each assigned to a day. Players tick them off as they go, and both the current goal and every past one stay on the record.

Players get to see their own progress. Parents get to stop guessing.
That visibility is the whole point — it is what turns a good session into a long-term development plan.
Fastest is text or WhatsApp — copy the message below and send it. Prefer a form or a quick intro call? Head to the contact page.
Hi David, my player is __ years old. Main goal is __. Best days are __. We’re in __ (Gilbert/Mesa).